メタバース
Meaning
Metaverse; virtual worlds for socialising and events, enthusiastically adopted in Japan through platforms like cluster and VRChat.
メタバース entered Japanese mainstream discourse around 2021–2022 as global tech companies hyped virtual worlds as the next internet. Japan developed a particularly active metaverse culture through domestic platform cluster and the globally popular VRChat, where Japanese users form large communities. While the global hype has cooled, Japan's VR social scene remains lively. The term is now used both seriously and with mild irony when referencing the overhyped promises of the metaverse era.
Examples
- メタバースでコンサート開催されるらしいよ、行ってみたい。 Apparently there's a concert being held in the metaverse — I wanna check it out.
- あの会社メタバースに全力投資したけど全然普及しなかったね。 That company went all in on the metaverse, but it never really caught on.
- クラスターでメタバースのイベント参加したことある? Have you ever attended a metaverse event on cluster?
Usage Guide
Context: tech, gaming, social media, entertainment
Tone: curious, sometimes sceptical or ironic
Do Say
- メタバースでのイベントって、意外と臨場感あって楽しいよ。 (Metaverse events are surprisingly immersive and fun.)
- 日本のメタバースシーンはVRChatとクラスターが中心だよね。 (VRChat and cluster are at the centre of Japan's metaverse scene.)
Don't Say
- 「メタバース」と「VR」を同じ意味で使わない — VRはデバイス、メタバースは社会的な仮想空間の概念 (Don't use メタバース and VR as synonyms — VR is a device/technology, metaverse is the concept of a shared virtual social space)
Common Mistakes
- Treating メタバース as a single platform — it refers to the concept of virtual shared spaces, not one specific service
- Using メタバース only in a negative/ironic sense — while the hype cooled, Japan's virtual communities remain genuinely active
Origin & History
Adopted from the English term 'metaverse,' coined by Neal Stephenson in his 1992 novel Snow Crash and popularised globally when Facebook rebranded as Meta in 2021. In Japan, platforms like cluster (launched 2017) gave the concept early practical expression, and the global buzz of 2021–2022 brought メタバース into everyday Japanese vocabulary.
Cultural Context
Era: 2021–2022 peak hype, ongoing virtual community culture
Generation: Teens to 40s, especially VR enthusiasts
Social background: Tech-forward, relatively niche but growing
Regional notes: Japan has a particularly active VR social culture through cluster and VRChat. Corporate interest in メタバース for virtual offices and events remains higher in Japan than in many other markets.
Related Phrases
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