ピック
含义: Pick — choosing a character or hero before a match in games like Valorant, Apex Legends, or League of Legends.
ピック is borrowed from English 'pick' in the sense of character selection in hero-based games. In games with a pick/ban phase, deciding which character to select can be as strategic as the match itself. Players discuss ピック as a major factor in match outcomes, and content creators make dedicated guides on optimal ピック choices for each meta. The word also extends to any deliberate selection in a competitive context.
例句
- 今のメタだとそのキャラのピックは厳しくない? 当前meta下选那个角色是不是有点难打?Con el meta actual, ¿no es complicado hacer pick de ese personaje?지금 메타에서 그 캐릭터 픽은 힘들지 않아?
- 相手のピック見てからこっちのキャラ決めようよ。 看了对面的选角再决定我们的角色吧。Esperemos a ver los picks del rival antes de decidir nuestros personajes.상대 픽 보고 나서 우리 캐릭터 정하자.
- 初心者のうちは強ピックだけ練習するのが効率いい。 新手的话只练强势角色是最高效的。Cuando eres principiante, lo más eficiente es practicar solo con los picks fuertes.초보 때는 강픽만 연습하는 게 효율 좋아.
发音
/pik.kɯ/
用法指南
语境: MOBA, hero shooters, draft discussions, streaming
语气: strategic, matter-of-fact
✓ 正确说法
- 今シーズンの強ピック教えて (Tell me the strong picks this season)告诉我这个赛季的强势选角Dime cuáles son los picks fuertes de esta temporada.이번 시즌 강픽 알려줘 (이번 시즌의 강픽을 알려줘)
- そのピックじゃないほうがよかったかも (That pick might not have been the best choice)那个选角可能不太好Puede que no haya sido el mejor pick.그 픽 안 하는 게 나았을지도 (그 픽은 최선의 선택이 아니었을 수도 있다)
✗ 错误说法
- ピックを批判するときはチームメイトを責めすぎないよう注意 (When criticising a pick, be careful not to blame teammates too harshly — it damages team morale)批评选角的时候注意不要对队友太苛刻——会影响团队士气Al criticar un pick, ten cuidado de no culpar demasiado a los compañeros — eso perjudica la moral del equipo.ピック을 비판할 때 팀원을 너무 심하게 탓하지 않도록 주의할 것 (픽을 비판할 때 팀원을 과하게 비난하지 않도록 주의 — 팀 사기가 떨어진다)
常见错误
- Confusing ピック (pick, active selection) with キャラ (character) — ピック refers to the act or strategic choice of selection, not just the character itself
起源与历史
Borrowed from English 'pick' in the hero selection sense. Entered Japanese gaming vocabulary through MOBA and hero shooter games in the 2010s, particularly with the rise of League of Legends and later Overwatch and Valorant.
文化背景
Era: 2010s MOBA and hero shooter culture in Japan
Generation: Competitive gamers (teens-30s)
Social background: Competitive gaming community
Regional notes: Used nationwide in competitive online game communities. Especially prominent in discussions around League of Legends, Valorant, and Apex Legends.
更多同类表达
More from Sports & Gaming