ロビー
의미: Game lobby — the waiting room where players gather and prepare before a match begins.
ロビー is a direct borrowing of the English word 'lobby' in its online gaming sense. It refers to the pre-match screen where players can see each other, select characters, check team composition, and wait for the game to start. The term is used naturally across nearly all online multiplayer genres and is understood by all gamers regardless of age or experience level.
예문
- ロビーで待ってるからはやく入ってきて。 我在大厅里等着呢,快进来。Estoy esperando en el lobby, entra rápido.로비에서 기다리고 있으니까 빨리 들어와.
- ロビーに全員揃ったら開始するね。 大厅里人齐了就开始。Cuando estemos todos en el lobby, empezamos.로비에 전원 모이면 시작할게.
- ロビーでキャラ見てたらめちゃくちゃ強そうな編成だった。 在大厅里看了一下对方的角色,阵容看起来超强的。Estaba mirando los personajes en el lobby y la composición del otro equipo tenía una pinta fortísima.로비에서 캐릭터 보니까 엄청 강해 보이는 구성이었어.
발음
/ɾo.biː/
사용 가이드
맥락: online gaming, co-op play, voice chat coordination
어조: neutral, practical
✓ 올바른 표현
- ロビーで待機してるからコード送って (I'm waiting in the lobby, send me the code)我在大厅等着呢,把房间号发过来Estoy esperando en el lobby, mándame el código.로비에서 대기 중이니까 코드 보내줘 (로비에서 기다리고 있으니 코드 보내줘)
- ロビー解散になったからもう一回集めなきゃ (The lobby disbanded so we have to regroup)大厅散了,得重新召集人El lobby se ha disuelto, hay que volver a juntar a la gente.로비 해산됐으니까 다시 모아야 해 (로비가 해산되어서 다시 모아야 한다)
✗ 잘못된 표현
- ロビーとメニュー画面を混同しない (Don't confuse the lobby with the main menu — the lobby specifically means a shared pre-match space with other players)不要把大厅和主菜单搞混——大厅特指与其他玩家共享的赛前等候空间No confundas el lobby con el menú principal — el lobby se refiere específicamente a un espacio compartido previo a la partida con otros jugadores.ロビー와 메뉴 화면을 혼동하지 말 것 (ロビー와 메인 메뉴를 혼동하지 말 것 — ロビー는 다른 플레이어와 함께하는 매치 전 공유 공간을 의미한다)
흔한 실수
- Using ロビー for any menu screen — it specifically refers to a shared space where multiple players are gathered and visible to each other before a match
기원과 역사
Direct borrowing of the English word 'lobby' in its online gaming sense, meaning the pre-match waiting room. Became standard gaming vocabulary in Japan with the spread of online multiplayer games in the 2000s.
문화적 배경
Era: 2000s online gaming, standard term across platforms
Generation: Online gamers across all ages
Social background: Gaming community
Regional notes: Used nationwide across all online gaming communities. One of the most basic and universally understood online gaming terms in Japan.
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