やり込み
Meaning: Deep dive completion — the act of thoroughly mastering a game by pursuing every optional element, side content, and hidden challenge far beyond the main story.
やり込み describes a style of play that goes far deeper than simply finishing a game. It encompasses grinding to maximum level, discovering hidden mechanics, completing every side quest, and pushing the game's systems to their limits. やり込み要素 (depth/grind elements) is a key selling point in many Japanese RPGs and is often highlighted in reviews.
Examples
- このRPG、やり込み要素が多すぎて300時間でも足りない。 这个RPG可深挖的要素太多了,300小时都不够用。Este RPG tiene tanto contenido extra que ni con 300 horas basta.이 RPG, 야리코미 요소가 너무 많아서 300시간으로도 부족해.
- やり込みしすぎてメインストーリーを忘れてた。 钻研支线太深入,把主线剧情都给忘了。Me metí tanto en el contenido secundario que me olvidé de la historia principal.야리코미 너무 하다가 메인 스토리를 잊어버렸다.
- やり込みがいのあるゲームは長く遊べるから好き。 有深度可挖的游戏能玩很久,所以我喜欢。Me gustan los juegos con mucho contenido para explotar porque así duran más.야리코미할 보람 있는 게임은 오래 즐길 수 있어서 좋아.
Pronunciation
/ja.ɾi.ko.mi/
Usage Guide
Context: JRPG community, gaming forums, game reviews
Tone: enthusiastic, dedicated
✓ Do Say
- やり込み要素が豊富なゲームほど長く楽しめる (Games with rich depth elements are more enjoyable in the long run)可深挖要素越丰富的游戏越能玩得久(やり込み要素が豊富なゲームほど長く楽しめる)Cuanto más contenido extra tiene un juego, más tiempo puedes disfrutarlo.야리코미 요소가 풍부한 게임일수록 오래 즐길 수 있어 (파고들기 요소가 풍부한 게임은 오래 즐길 수 있다)
- やり込みプレイヤーのデータは毎回すごい (Completionist players' save data is always impressive)深度钻研玩家的存档数据每次都很惊人(やり込みプレイヤーのデータは毎回すごい)Los datos de partida de los jugadores completistas siempre son impresionantes.야리코미 플레이어의 세이브 데이터는 매번 대단해 (컴플리트 플레이어의 세이브 데이터는 항상 인상적이다)
✗ Don't Say
- やり込みをただの「時間の無駄」と切り捨てない — やり込み文化はゲームの核心的な楽しさのひとつ (Don't dismiss やり込み as just 'wasting time' — it's a core part of gaming culture, especially in Japan)不要把やり込み简单地贬低为「浪费时间」——深度钻研文化是游戏核心乐趣之一,尤其在日本(やり込みをただの「時間の無駄」と切り捨てない — やり込み文化はゲームの核心的な楽しさのひとつ)No descartes やり込み como una simple «pérdida de tiempo» — es una parte fundamental de la cultura del videojuego, especialmente en Japón.야리코미를 그냥 '시간 낭비'라고 치부하지 말 것 — 야리코미 문화는 게임의 핵심적인 재미 중 하나 (やり込み를 단순히 '시간 낭비'로 무시하지 말 것 — 특히 일본에서 게임 문화의 핵심적인 부분이다)
Common Mistakes
- Confusing やり込み with simply replaying a game — やり込み specifically means exploring depth, mastery, and optional content to an extreme degree
Origin & History
From やり込む (to dig deep into something, to master through repetition). Established in the gaming community in the 1990s-2000s as JRPGs and simulation games gained popularity for their depth of content.
Cultural Context
Era: 1990s-2000s JRPG and simulation game culture
Generation: JRPG and RPG gamers (20s-40s)
Social background: Dedicated gaming community
Regional notes: Used nationwide in gaming discourse. やり込み要素 is a standard phrase in Japanese game reviews and marketing.
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