廃人
Significado: An addict who plays games so obsessively they neglect sleep, work, and social life — a shell of their former self.
Originally a literary term meaning someone incapacitated by illness, 廃人 was adopted by the gaming community to describe extreme players who sacrifice everything for their hobby. While often used self-deprecatingly with a humorous tone, it can be genuinely critical when describing someone else. Most commonly associated with MMO and mobile game addiction.
Ejemplos
- あいつ完全に廃人になってるよ、毎日16時間もゲームしてる。 那家伙完全变废人了,每天打16个小时的游戏。Ese tío se ha convertido en un completo adicto: juega 16 horas al día.걔 완전 폐인 됐어, 매일 16시간씩 게임해.
- ネトゲ廃人だった時期は本当に生活がやばかった。 当网游废人的那段时间生活真的很糟糕。Cuando fui un adicto a los juegos en línea, mi vida estaba hecha un desastre.온라인 게임 폐인이던 시절엔 진짜 생활이 엉망이었어.
- 新作出たら廃人になる自信しかないわ。 新作一出我绝对会变废人,毫无疑问。Cuando salga el nuevo juego, estoy seguro de que me volveré un adicto.신작 나오면 폐인 될 자신밖에 없어.
Pronunciación
/ha.i.dʑiɴ/
Guía de uso
Contexto: gaming communities, social media, internet forums
Tono: self-deprecating, humorous
✓ Correcto
- 俺もう廃人だわ、3日まともに寝てない (I'm such an addict, I haven't slept properly in 3 days)我已经是废人了,3天没怎么睡觉了。Soy un adicto total, llevo 3 días sin dormir bien.나 이제 폐인이야, 3일째 제대로 못 잤어 (나 완전 폐인이야, 3일 동안 잠을 제대로 못 잤어)
- このゲーム廃人向けすぎるコンテンツ多い (This game has way too much content geared toward hardcore addicts)这游戏面向废人级玩家的内容太多了。Este juego tiene demasiado contenido pensado para adictos hardcore.이 게임 폐인 대상 콘텐츠가 너무 많아 (이 게임은 하드코어 폐인용 콘텐츠가 너무 많아)
✗ Incorrecto
- 障害のある方に「廃人」は絶対に使わない (Never use 廃人 toward people with actual disabilities — extremely offensive)绝对不能对有残障的人使用「廃人」——这是极其冒犯的用法Nunca uses «廃人» para referirte a personas con discapacidades reales — es extremadamente ofensivo.실제 장애가 있는 분에게 '廃人'은 절대 사용하지 않는다 (실제 장애인에게 廃人을 쓰면 극도로 모욕적이다)
Errores comunes
- Using 廃人 literally to describe people with disabilities — in modern usage it is strictly gaming/internet slang
- Not realising it can sound genuinely insulting when directed at someone else rather than used self-deprecatingly
Origen e historia
Originally a literary/medical term meaning a person rendered helpless by illness. Adopted by MMO gaming communities in the 2000s to describe players who play so excessively they lose normal function.
Contexto cultural
Era: 2000s online gaming community adoption
Generation: Gamers (20s-40s)
Social background: Gaming community
Regional notes: Used nationwide in gaming communities. Common on 2ch/5ch, Twitter, and gaming forums.
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